What is the red-white circle below the wallet/calculator?
Caracal with 3 heavy and 2 light launchers and 3 ammo types :) 6 turrets on a cormorant? Empty highs or was there a time when destroyers had only 6 highs/turret hardpoints?
The red and white circle was a life preserver and was the button to open Help/tutorial IIRC.
Yeah, the Caracal was my first cruiser and I lacked the skills to up the power grid enough for five heavy launchers.
I'm pretty sure I was just bad at the Cormorant and lacked the ISK or powergrid/cpu for a seventh turret. The Ferox however, started at 5 turrets when I was playing.
The Cormorant used to have just one low slot and you had to put a power boost module in it to get anything done.
That said, something in the back of my head says that back in the day it had 6 turret hard points and one launcher hard point for the high slots. And I recall that the light missile launcher was worth more for damage than any six guns I could fit.
I'm glad to see I wasnt the only one loading mixed ammo types in the high slots! lol. Amazing how much has changed and yet how much hasn't.
ReplyDeleteIs this going to be a meme? Should I open up my 2006 screen shots folder too? I think it is mostly Merlin and Cormorant pictures.
ReplyDeleteWhat is the red-white circle below the wallet/calculator?
ReplyDeleteCaracal with 3 heavy and 2 light launchers and 3 ammo types :)
6 turrets on a cormorant? Empty highs or was there a time when destroyers had only 6 highs/turret hardpoints?
The red and white circle was a life preserver and was the button to open Help/tutorial IIRC.
DeleteYeah, the Caracal was my first cruiser and I lacked the skills to up the power grid enough for five heavy launchers.
I'm pretty sure I was just bad at the Cormorant and lacked the ISK or powergrid/cpu for a seventh turret. The Ferox however, started at 5 turrets when I was playing.
The Cormorant used to have just one low slot and you had to put a power boost module in it to get anything done.
DeleteThat said, something in the back of my head says that back in the day it had 6 turret hard points and one launcher hard point for the high slots. And I recall that the light missile launcher was worth more for damage than any six guns I could fit.