Check out the latest dev post about Stealth Bombers and this tidbit here:
And now compare that to an idea I posted about in March of 2013:
New Anti-Capital Void Bomb:
This is the first toe dipped in the water for smaller AoE (and therefore more aiming required) dumb weapons, which we think have a lot of potential in the future. It's a void bomb with the following stats:
Armor HP: 600
Explosion Radius: 4000
Energy Neut Amount: 15,000
Flight Time: 15s
Velocity: 2000m/s
AoE Range: One Meter
This thing is most useful against very large ships, and has to detonate right on top of a target to have any effect. We don't expect it to take the world by storm but it should be a very good option for harassing capitals, especially with small numbers of bombers.
5) Super Void BombsNow I realize that my posted idea is different from CCP Fozzie's idea but the end result is the same: an anti-capital weapon that allows a young pilot in a stealth bomber affect a veteran pilot in a capital or super capital. Unfortunately, you still can't use bombs in low sec so I don't foresee adding a stealth bomber to my hanger any time soon.
Currently Void bombs take away 1800 GJ of capacitor. Considering a Wyvern starts with 63750 GJ this weapon is nothing more than a light show. Change them to a percentage of cap neutralized, say... 75%? This would be crippling to cap fleets and subcap fleets and would be a viable weapon to countering them without taking much effort.
Anyway, I wonder if Fozzie read my idea about Deathstrike Missile Ships?
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