You see, in World War I, and to a lesser extent World War II, ships were giving what was called Dazzle Painting which "the intention of dazzle is not to conceal but to make it difficult to estimate a target's range, speed, and heading".
Much like its hard to hide a ship in open space, its hard to hide a ship in open sea, but the dazzle painting made it hard for that era's optics to accurately determine heading.
By Ian Alexander - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=46167419 |
Just a thought.
Cool, I enjoyed this - and love the learning cliff!
ReplyDeleteCool, I enjoyed this - and love the learning cliff!
ReplyDeleteI'd love to see actual space camouflage integrated into the game. What if the Gila, while staying completely still within 2000m of an asteroid disappeared from d-scan and overview? And the moment it started moving it would pop up? There are a lot of interesting ways space camouflage could be integrated I think.
ReplyDeleteHere is a camouflaged Gila: http://saftsuze.tumblr.com/image/104949667466